Clevoir Docs

Saving and reopening

Projects persist across refresh, devices, and later edits.

It has to survive refresh

A project you save can be reopened on this device and another. Chat, files, and the latest snapshot are the source of truth. If you only see a preview in this tab and nothing in the project list after reload, it did not save.

Save gates

Saves are annotated, never destroyed, when validation finds a problem. On a Godot project that includes script checks, multiplayer wiring, and a ban on sneaking library images into the scene as if they were generated. A warning is a warning. It is not a wipe.

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