Clevoir Docs

Art and add-ons

Generated art is the default. Library packs are something you import on purpose.

Generated art

Visual art for a new game is made for that game. 3D orders real meshes. The plan names what should exist; the repair pass is where those files are supposed to land in the project so the player actually sees them.

A rich 3D request should not come back as four hero meshes and a field of untextured boxes. If that happens, say so in chat and name the missing props.

Add-ons

Studio Add-ons searches a CC0 corpus (sprites, packs, ambient textures, and similar). You import on purpose. The first-build prompt does not mandate library art, and a Godot game must not point the player at raw library URLs for what they see.

Sound

Audio is the exception. Clevoir does not generate music or sound effects yet. A plan can load an exact library clip the manifest prints. You can also upload audio yourself.

Cookies on Clevoir

We use cookies and similar technologies to provide, protect and improve Clevoir. For example, they keep you signed in and remember your preferences. You can choose which optional cookies to allow. Privacy Policy