Clevoir Docs

Playing together

Ask for friends in the prompt. Playing a published game does not require a Studio account.

Ask for friends

If you want a game other people enter, say so in the prompt: with my friends, versus, a shared courtyard. Clevoir plans that as a networked Godot game, not as a single-player session with a fake crowd.

Playing a published game

Players use the play.clevoir.games link. A Studio account is not required to join a published session. Guest play uses a play-only cookie, which is not the same as a guest Studio login. Two tabs on the same identity will not both stay in the room.

The public lobby of published coop and versus games lives at clevoir.games/multiplayer.

Limits

Invite codes ride with the join token. They are not baked into the export. A game that still simulates privately after two browsers connect is not finished multiplayer, even if the room exists. Report that in Studio chat with both player views.

Cookies on Clevoir

We use cookies and similar technologies to provide, protect and improve Clevoir. For example, they keep you signed in and remember your preferences. You can choose which optional cookies to allow. Privacy Policy